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Few rogue questions

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Just dinged my rogue 85, haven't really played him seriously since ICC before rupture was part of the assass rotation. So, I have a few questions.

1. I guess the best question to ask first is which spec provides the better DPS between assass and combat. I enjoy assass more, so unless combat is a huge DPS improvement I'll probably stick to assass.
2. Within my assass rotation, I open with garrote from stealth then use that CP to get my SnD rolling, then build up a 5CP envenom to max the SnD timer, then get a 5CP rupture, however I'm not sure if I should be getting rupture up first? Typically mods aren't alive long enough for rupture to be worth it IMO, but boss fights are obviously a different story.
3. How much of a DPS loss/benefit is it to rupture/mutilate with only 4CP? I usually wait for the energy to get another mutilate out, but I feel like I'm only getting half of the benefit of that ability (a third if it crits).
4. If I do end up going combat, are daggers still alright to use, or should I look for other agility 1 handers? Is there a fast/slow preference?

Thanks for the help. I'm looking to just dust off my rogue and do dungeons when I'm bored, or raids if I can get him into them, or just PvP, nothing hardcore and will probably only step foot into FL once or twice.

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